BUY IT | BUILD IT |
BUY IT | |
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Fultra Spinner pre-made
Commercial venture, Happ/Opti-Pac/Hagstrom compatible |
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Oscar
- Optical Spinner Control for ARcade games
Commercial venture, multiple products, PS/2 or USB mouse interfaces |
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SlikStik
Tornado Spinner
Commercial venture, PS/2 and USB mouse interface |
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Wico
Commercial vendor of spinners for arcade machines |
BUILD IT | |
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Atari Jaguar Build
Your Own
Convert an Atari 2600 paddle into a spinner for an Atari Jaguar |
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Barcade's build-your-own
Mouse hack |
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Chad's Build Your Own
Mouse hack |
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Chris' Barrel Spinner
Unique design |
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Drew's Build Your
Own
Mouse hack |
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Encoder
Printer by John Dickson
Utility to print encoder wheels for spinners |
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Happ Controls Optical
to mouse hack
Electronic interface to mouse hack |
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Hard Drive based spinners
Hard drive platters used for spinners |
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Nathan Strum's Cheep Spinner
guide in Adobe PDF format
$40 mouse hack |
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The
QuickSpin - Arcade Spinner Project
"A low cost, homebrew spinner complete with a cheesy name and logo" |
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Stephan Hans'
Build Your Own
Mouse hack, variety of interface options |
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TwistyGrip's build-your-own
Detailed plans for building mouse hack |
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Wingman Warrior
Commercial product - joystick with spinner, discontinued |
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From the Atari Jaguar
FAQ, posted to one of the related newsgroups,
comes this writeup on building a spinner control from an Atari 2600 driving
controller. This could probably be adapted to the PC world, particularly
with the many options for interfacing Atari joysticks and such to PCs via
the parallel or joystick ports. I'm reprinting it sans editing so
some of the information obviously won't apply.
============================================================================== Q. What's this about a rotary controller? What games use it? How do I makeone for myself? A. TEMPEST 2000 has hidden in it an option for a rotary controller (at the"Game Options" menu, press Pause on both controllers to activate the "Controller Type"). No plans for an official Atari rotary controller were announced, but many TEMPEST fans have been trying to build such a controller, to give the game a feel that's close to its arcade original. Andy Light has written instructions for taking a Jaguar joypad and an Atari2600 Driving Controller and building a rotary controller with the parts. His instructions are condensed below. READ THE INSTRUCTIONS THOROUGHLYBEFORE ASSEMBLY -- there are some areas that are left to the whim of thebuilder, and advance planning is highly recommended. * * * ANDY LIGHT'S JAGUAR
ROTARY CONTROLLER INSTRUCTIONS
1. Open the driving controller by removing the two underside screws.Inside is a top-like device or a grey box with three wires coming out ofit. This is the encoder. Pull the driving controller's knob off theencoder's shaft, then remove the encoder by unscrewing the nut that holdsit in place. Disconnect the wires from the encoder. 2. Open the Jaguar controller. There are four screws on the bottom holdingit together, behind the round rubber pads. Inside the controller are two circuit boards connected by a ribbon of wires. The bottom board is for thenumeric keypad and is held by two screws. Remove the screws and take outthe keypad. 3. Disconnect the wire ribbon from the keypad by melting the solder.CAREFUL! This is delicate work -- get help if you need it. Solder thethirteen wires where the ribbon connection was; do not confuse them. 4. From the left side of the board (the side that says "P2"), I've numberedthe wires as follows:
1) Common 5) Button A
9) Button C 13) Down
5. On the encoder, connect wire #1 to the center terminal, #2 to the rightterminal, and #12 to the left terminal. The rotary part of the controlleris now finished. 6. How to connect the other controls is up to you. I'm using arcadebuttons, a thumbpad, and a switch (to toggle joypad or rotary control)mounted in an Atari 5200 trak-ball controller case. You can mount ajoystick, extra buttons, or other features for your own controller.Buttons and empty control boxes are available at stores such as Radio Shack. Wiring for the other signals are as follows:
Up - wires #1 and #11
Button A - wires #1 and #5
Because wire #1 has multiple uses, you will either need to string it orsplit it for each destination. 7. Reassemble and mount everything according to your design. For betterspin, you can glue lead fishing sinkers to the inside of the knob, andlubricate the shaft of the encoder with light oil or silicone lubricant. That's it! Please forgive me for any mistakes in my grammer, terminology,spelling, etc. If you encounter any problems, feel free to e-mail me at ALIGHT55@AOL.COM. Good luck |
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Barcade [BAD LINK] has put up a section showing how to build a spinner [BAD LINK] from the guts of a mouse, with several nice pictures. |
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Chad also has a section on building a spinner from a mouse hack. |
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Chris wrote up an interesting technique he's created for his arcade spinner, similar to the TwistyGrip design... The Barrel Spinner! |
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Many games use a spinner for control. A
spinner differs from a trackball in that a spinner only controls movement
along the x axis, while a trackball controls movement along both the x/y
axes. One of the folks from Dave's Classics, Drew, has produced an excellent
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CURRENTLY NO LONGER AVAILABLE
The Fultra Spinner is an arcade spinner designed to interface with the Happ Controls, Hagstrom, and/or OptiPAC trackball/spinner standard interfaces. From their web page: The Fultra Spinner is an arcade game spinner control. It can be used as a replacement in a dedicated arcade cabinet, or for home arcade emulators such as Mame. It was designed for my Mame cabinet as an alternative to the $170 (spinner + PS/2 converter) that it would cost if purchased from an arcade parts distributor. Currently the only product offered is the spinner, however there has been a new interest in developing a push/pull spinner which many users have been asking for. Right now we are making a totally new spinner to take advantage of the push/pull design - but when it is complete it will be an 'add on' kit that can be purchased for the Fultra Spinner. Additionally there may be a stand alone control panel in the future as well. The spinner includes: Solid steel spinner, Happs PCB,custom machined encoder wheel, 2 teflon friction reducing bearings, and a complete mounting kit including the bolts. This unit can be mounted in ANY control panel up to 1" thick. |
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Most efforts to interface trackballs and
spinners have been via a mechanical hack to a mouse using the mouse optical
pickups and electronics, or using a purchased interface.
LuSID's
Arcade Flashback and MAMEzilla
instead hacked a Happ Controls trackball (and since they're the same optical
interface, it will work for a Happ spinner as well) direct
to the electronics of a mouse, requiring soldering but no mechanical
hacks. Very cool. Credit where credit is due, the original
idea came from LuSID's
Arcade Flashback site as credited on MAMEzilla's page.
At any rate, LuSID emailed me to pass on this bit of extra information: But 2 people have contacted me over the last year that had trouble duplicating it, so it would seem that some mice won't work with this hack. As with most hardware hacks, ymmv . . . On the other hand, I can confirm that it works with the Happ spinners. Thats what I did on my cab.Thanks LuSID! |
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A couple of folks came up with an interesting idea - noticing that the platters inside old hard drives spun rather nicely, they used the parts to hack a spinner design. Very cool. Dhansen's Arcade Stupidity [Mirror] has one writeup. Mamezilla has another, page one and page two. Very cool indeed! |
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Nathan Strum put together a "Build
Your Own Cheep Spinner" guide in Adobe Acrobat format, that is just
absolutely fantastic. Incredibly detailed, built with easy to find
parts, total cost under $40 including interfacing to a mouse hack.
*Very* cool. This is Mac oriented, but can easily be applied to a
PC mouse hack. Nathan runs the MacMAME
News & Info web site, of the same fine quality as this PDF.
Thanks Nathan!
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The OSCARs
are a series of arcade spinners available for purchase, with a variety
of interfaces.
From their web site: Model 1 Has similar features, with the following difference:
FeaturesLooks great! Prices start at $49 not including shipping. Be sure to check out the review, and visit their web site for more information including pictures of customer installations of Oscar Spinners! |
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A do it yourself guide to building an arcade
spinner that mounts directly into your control panel. Other modifications
are in the works. This model of the QuickSpin interfaces with a Happ
compatible optical interface like the Hagstrom Spinner/Trackball interface
or Ultimarc's Opti-PAC. For those on a budget any of the usual mouse hacks
will work too. More on their web
page, looks great!
[Mirror] |
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SlikStik has produced the Tornado Spinner
as part of their product line, available both in their joystick products
and as a part for your own projects. Kevin has done a review
of the spinner, and he was impressed. This is a heavy duty metal
spinner with a PS/2 and USB interface.
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Stephan Hans has struck once again!
He has designed his own spinner control, and has full details on his web
page. It looks fairly straight forward and is well documented.
He also has created a circuit that "allows the use of the spinner in an
arcade console which uses a gutted keyboard as core, or with a standard
joystick or even a gamepad." -- The electronics of it are beyond me, but
for those of you with the courage or expertise, this looks to be an excellent
solution for wiring up a spinner.
[Mirror] |
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TwistyGriphad
a commercial spinner for sale, no longer available. However, they
created complete instructions (2 megs worth!) on building one. Michael
converted it to a PDF format (Adobe Acrobat), and TwistyGrip gave their
blessing to post it here
(in the downloads section). Thanks Michael & TwistyGrip!
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The Snake sent me an email with a source
for genuine Arkanoid arcade spinner controls from Wico
(800-367-9426). From their latest catalog:
Printed Circuit Board Only part# 98-074500 $ 7.47 Finger Dimple Knob - Black part# 15-899400 $12.87 |
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One ready made alternative that several folks have had good luck with is the Wingman Warrior joystick, which includes a spinner knob. Unfortunately, this is a discontinued product. One person recently picked one up at a computer store for $39.00, but I expect they will soon be scarce. You might try ebay to see if they ever have one. Gumby Tempest reported on one of Dave's Classics' message boards about a new driver for the Wingman Warrior. If you've been having problems getting it to work right in Win9x, give this a try. Gumby cautions, "Be careful, and read the readme first, because it replaces the older LES23.exe drivers. So don't install it if you're not having problems!" |